如果沒有 __iter__ 和 __contains__ 方法,
Python 會調(diào)用 __getitem__ 方法,
設(shè)法讓 迭代 和 in 運(yùn)算符可用
class Foo: def __getitem__(self, pos): return range(0, 30, 10)[pos] f = Foo() print(f[1]) # 10 for i in f: print(i) # 0, 10, 20 # 如果沒有 __iter__ 和 __contains__ 方法, # Python 會調(diào)用 __getitem__ 方法, # 設(shè)法讓迭代和 in 運(yùn)算符可用
import collections Card = collections.namedtuple('Card', ['rank', 'suit']) class FrenchDeck: ranks = [str(n) for n in range(2, 11)] + list('JQKA') suits = 'spades diamonds clubs hearts'.split() def __init__(self): self._cards = [Card(rank, suit) for suit in self.suits for rank in self.ranks] def __len__(self): return len(self._cards) def __getitem__(self, position): return self._cards[position] def __str__(self): return ",".join(str(i) for i in self._cards) from random import shuffle deck = FrenchDeck() print(str(deck)) # Card(rank='2', suit='spades'),Card(rank='3', suit='spades'),Card(rank='4', suit='spades'),Card(rank='5', suit='spades'),Card(rank='6', suit='spades'),Card(rank='7', suit='spades'),Card(rank='8', suit='spades'),Card(rank='9', suit='spades'),Card(rank='10', suit='spades'),Card(rank='J', suit='spades'),Card(rank='Q', suit='spades'),Card(rank='K', suit='spades'),Card(rank='A', suit='spades'),Card(rank='2', suit='diamonds'),Card(rank='3', suit='diamonds'),Card(rank='4', suit='diamonds'),Card(rank='5', suit='diamonds'),Card(rank='6', suit='diamonds'),Card(rank='7', suit='diamonds'),Card(rank='8', suit='diamonds'),Card(rank='9', suit='diamonds'),Card(rank='10', suit='diamonds'),Card(rank='J', suit='diamonds'),Card(rank='Q', suit='diamonds'),Card(rank='K', suit='diamonds'),Card(rank='A', suit='diamonds'),Card(rank='2', suit='clubs'),Card(rank='3', suit='clubs'),Card(rank='4', suit='clubs'),Card(rank='5', suit='clubs'),Card(rank='6', suit='clubs'),Card(rank='7', suit='clubs'),Card(rank='8', suit='clubs'),Card(rank='9', suit='clubs'),Card(rank='10', suit='clubs'),Card(rank='J', suit='clubs'),Card(rank='Q', suit='clubs'),Card(rank='K', suit='clubs'),Card(rank='A', suit='clubs'),Card(rank='2', suit='hearts'),Card(rank='3', suit='hearts'),Card(rank='4', suit='hearts'),Card(rank='5', suit='hearts'),Card(rank='6', suit='hearts'),Card(rank='7', suit='hearts'),Card(rank='8', suit='hearts'),Card(rank='9', suit='hearts'),Card(rank='10', suit='hearts'),Card(rank='J', suit='hearts'),Card(rank='Q', suit='hearts'),Card(rank='K', suit='hearts'),Card(rank='A', suit='hearts') shuffle(deck) # TypeError: 'FrenchDeck' object does not support item assignment
加入__setitem__
def __setitem__(self, key, value): self._cards[key] = value
shuffle(deck) print(str(deck)) # 牌被隨機(jī)打亂了 # Card(rank='6', suit='hearts'),Card(rank='2', suit='spades'),Card(rank='3', suit='hearts'),Card(rank='A', suit='clubs'),Card(rank='7', suit='clubs'),Card(rank='Q', suit='diamonds'),Card(rank='5', suit='hearts'),Card(rank='6', suit='spades'),Card(rank='5', suit='diamonds'),Card(rank='8', suit='diamonds'),Card(rank='K', suit='hearts'),Card(rank='Q', suit='hearts'),Card(rank='8', suit='hearts'),Card(rank='3', suit='diamonds'),Card(rank='Q', suit='clubs'),Card(rank='A', suit='diamonds'),Card(rank='9', suit='hearts'),Card(rank='7', suit='diamonds'),Card(rank='A', suit='spades'),Card(rank='J', suit='hearts'),Card(rank='3', suit='clubs'),Card(rank='4', suit='hearts'),Card(rank='Q', suit='spades'),Card(rank='10', suit='diamonds'),Card(rank='10', suit='hearts'),Card(rank='K', suit='diamonds'),Card(rank='2', suit='diamonds'),Card(rank='4', suit='spades'),Card(rank='3', suit='spades'),Card(rank='7', suit='hearts'),Card(rank='9', suit='clubs'),Card(rank='J', suit='clubs'),Card(rank='J', suit='diamonds'),Card(rank='10', suit='spades'),Card(rank='4', suit='diamonds'),Card(rank='7', suit='spades'),Card(rank='9', suit='diamonds'),Card(rank='2', suit='hearts'),Card(rank='6', suit='clubs'),Card(rank='K', suit='clubs'),Card(rank='4', suit='clubs'),Card(rank='A', suit='hearts'),Card(rank='K', suit='spades'),Card(rank='2', suit='clubs'),Card(rank='J', suit='spades'),Card(rank='8', suit='spades'),Card(rank='5', suit='spades'),Card(rank='9', suit='spades'),Card(rank='10', suit='clubs'),Card(rank='8', suit='clubs'),Card(rank='6', suit='diamonds'),Card(rank='5', suit='clubs')
或者 在類外打補(bǔ)丁 FrenchDeck.__setitem__ = 函數(shù)
def set_card(deck, position, card): deck._cards[position] = card FrenchDeck.__setitem__ = set_card
class Test: def __len__(self): return 24 from collections import abc print(isinstance(Test(), abc.Sized)) # True
只要實現(xiàn)了 __len__() 方法,就可以被 abc.Sized 識別為子類
class AnswerDict(dict): def __getitem__(self, key): return 24 ad = AnswerDict(a="good") print(ad['a']) # 24 d = {} d.update(ad) print(d['a']) # good print(ad) # {'a': 'good'} print(d) # {'a': 'good'}
直接子類化內(nèi)置類型(如 dict、list 或 str)容易出錯, 因為 內(nèi)置類型的方法 通常會 忽略用戶覆蓋的方法。
不要子類化內(nèi)置 類型,用戶自己定義的類 應(yīng)該繼承 collections 模塊 中的類,例如 UserDict、UserList 和 UserString,這些類做了特殊設(shè)計,因 此易于擴(kuò)展
import collections class AnswerDict2(collections.UserDict): def __getitem__(self, key): return 24 ad = AnswerDict2(a="good") print(ad['a']) # 24 d = {} d.update(ad) print(d['a']) # 24 print(ad) # {'a': 'good'} print(d) # {'a': 24}
不可變類型,,一定不能實現(xiàn)就地特殊方法
__iadd__等增量賦值特殊方法 必須返回 self
本篇文章就到這里了,希望能給你帶來幫助,也希望您能夠多多關(guān)注腳本之家的更多內(nèi)容!
標(biāo)簽:海南 大同 寧夏 漯河 盤錦 普洱 林芝 南平
巨人網(wǎng)絡(luò)通訊聲明:本文標(biāo)題《python接口,繼承,重載運(yùn)算符詳解》,本文關(guān)鍵詞 python,接口,繼承,重載,運(yùn)算符,;如發(fā)現(xiàn)本文內(nèi)容存在版權(quán)問題,煩請?zhí)峁┫嚓P(guān)信息告之我們,我們將及時溝通與處理。本站內(nèi)容系統(tǒng)采集于網(wǎng)絡(luò),涉及言論、版權(quán)與本站無關(guān)。